Robotics Interview Data

Here are some preliminary data from the robotics interviews I conducted this year.  I recorded responses when watching the video of the interviews and grouped the same or similar responses together.  There were lots of unique answers and I some of these were very interesting.  I will publish those next as the most notable quotes from the interviews.

What did you like about robotics?

24 Mentioned the project as fun

15 Got to build/hands on

8 Different than other school work/special/exciting

7 Liked the programming even though it was hard

5 Cool

4 It was satisfying/exciting getting things to work

2 Liked the trial and error

2 Had to learn to compromise, work together

2 Got to move around, not stay in seat

What was hard?

4 Being patient

2 Parts falling off

2 Programming

2 Programming sensors

What did you learn?

7 Programming

4 Math

3 Science/how things work

2 Technology

2 Engineering

2 Building

2 Distance = rate x time

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Robotics Interview Questions

I settled in on these interview questions after some trial and error.

1)   What did you like about project(s) you did this year?  How could we change robotics so they could be even better?

2)   Make on observation about their experience this year and ask them to comment on it .

3)   What was it like to do robotics?  How is it different from other schoolwork?

4)   What was frustrating or challenging?

5)   What do you think you learned from the project?  I mentioned STEM but should have kept this more open ended.

6)   Do you have any advice for next year’s students that will do this project?

7)   Anything else we have not talked about?

 

After looking at the finished DVD yesterday of all the interviews, I wish I was a little faster keeping things goings.  I tended to skip around and then pause while seeing what questions I had not covered.  I was sometimes able to follow interesting side paths but may have missed some others.  I was not sure I was always to put the kids at ease.  Interviewing is definitely an art.  I was pleased with some of the materials.  I got some great insights and quotes from the kids.

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Initial Impressions of Robotics Interviews

I started interviewing our robotics students yesterday.  Sixth graders were the first group to be interviewed.  I found it very valuable to take even a short time to talk to students about how they experience robotics.  It was interesting to hear how students validated many of the things we say about robotics education but in their own words.  So they said things like:  “I like to build things”, “We don’t usually get to build things in school”, “I like to use my hands,”  “We get to try it and see if it works.”  Other students articulated very clearly my approach, which I had never really considered that they would think about.  One student said it really worked for him that we started with simpler, more structured projects, and then had an open ended challenge.  Another student validated the whole tech program here that builds and builds starting from K and I found out she taken my Scratch lessons and done a lot at home. Can’t wait to do more interviews and also talk to the younger kids.  It’s so valuable to take even a short amount of time and see how they experience things.   I think they found it validating when I shared my observations of them and asked me to comment on them.

 

 

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Mixing Different Kinds of Blocks

I tend to be on the neat (read OCD) side and I will, many times, ask my son to clean up one set of toys before starting a new one.  I have seen, in the past, that he will often mix up blocks or other toys of one type with another so I have tried to be more flexible about it.  Recently, he made a racetrack of all kinds of different materials, including train tracks, musical instruments, and Bakugon cards.  It’s interesting to me how, we as adults, don’t think naturally of mixing things up like this.  However, for a 4 year old, there is no apparent barrier to mixing things up.

 

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Mixing Blocks

I tend to be on the neat (read OCD) side and I will, many times, ask my son to clean up one set of toys before starting a new one.  I have seen, in the past, that he will often mix up blocks or other toys of one type with another so I have tried to be more flexible about it.  Recently, he made a racetrack of all kinds of different materials, including train tracks, musical instruments, and Bakugon cards.  It’s interesting to me how, we as adults, don’t think naturally of mixing things up like this.  However, for a 4 year old, there is no apparent barrier to mixing things up.

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Take Aways From Tufts Conference

Here are some sketchy “take away” ideas from the Tufts conference.

Having a clear problem definition is key in determining direction of lessons and how much “thrashing” students do at the beginning of the engineering project.

How do we to change our instinctual reactions to be more in line with our underlying, often implicit goals in busy, goal oriented, multidimensional teaching environment?  How can we really take the time to understand student’s thinking?

Be clear on your objectives.  Robotics are very rich in terms of content and process.  You have science, engineering design, process, affective, and social goals.  If you are clear on where you want to go, your lessons have a greater chance of going there.  You can also deliberately choose to keep things open and go in the direction of the student’s interests and needs.

How to best mix concept and process goals?  There is a view that students should learn the process of science and engineering more than specific content at young age.  On the other hand, public school teachers must attend to our content standards.  How can be meet both objectives?

How can we make engineering documentation/products/drawings for young students more meaningful?  Need an authentic audience and/or sufficient complexity.

What makes for effective engineering instruction with young students?  A big question.  I am hoping to come up with a tips document specific to young students and also try and research this question more thoroughly through my own work and/or the work of others.

State and national standards are moving towards embedding engineering into standard and are also working them into younger grades.

How can we study the affective aspects of young boys with attention and learning issues that shine with Lego but not other areas of school?  Use more video in my PK-6 project to interview students.

Ideas for new talks.  Why Teach Engineering to Young Kids?  Top 10 Tips for Teaching Engineering to Young Kids

Lots of interest in the PK-6 Elementary Engineering Curriculum I am working on.  May set up a mailing list for early elementary engineering.

 

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Video Analysis of Science Thinking

My workshop today was to really  time looking at kid’s science and engineering thinking and work.  Couple of things I noticed:

1)  In many cases, the problem was not as clearly defined as the teacher thought, which resulting in kids going off in different directions.  Actually, this may not be a bad thing, as it is typical of real world engineering.  But that should be a conscious decision.

2)  Kids misunderstand each other a lot and do not always share the same language, which results in misunderstandings.  Teachers sometimes starting with having kids represent their thinking with drawings, but did not always persist in that.  The drawings could help a lot to clarify the words.  I would say in my experience in engineering, that they are much more important than words in expressing critical concepts.

3)  When analyzing these lessons and thinking about how the you, as the teachers, might, have done things differently, the answer in almost all cases is:  it depends on your goals for the student.  I saw many examples today where the direction would be different depending on if the goal was:

  1. A science concept,
  2. Wanting the students to understand and experience the scientific process,
  3. Wanting the students to understand the engineering process.  In the examples, we looked at today, the directions one could go with the students depending a lot on how the problem was defined and the constraints and objectives of the problem.

An interesting example of this was one of the video clips from the today.  The problem given to the students was to design an instrument that made at least 3 tones:  high, medium, and low.  They had elastics, Legos, and balloons.  The students in the study first tried to build a square with pegs sticking out of it so that the elastics could be made to be different lengths.  Even with a cross beam, the square collapsed, and they went right to a triangle, which was a previous idea they had considered.  Eventually, the abandoned that idea too. (They said it was hard to play though we did not see that part.)  They finally went with more of a simple harp design with string of different lengths on each Lego beam.

So an interesting question is:  how much should the teacher encourage the students to pursue their square idea?

To me, it depends on the goals you have.  I think in many cases, these goals are not clear to us ahead of time and we respond instinctually when interesting subproblems arise.  In this case, there is a really interesting engineering problem of what shapes can support the most weight.

What would you have done?

For me, instinctually, I would have wanted them to work on their square because it is an interesting problem.  However, if the goal is the underlying science concept of sound frequencies and wavelengths, the shapes problem is not of direct interest.  If the goal is to to explore the scientific process, you would want them to explore this problem.  If the goal is to explore/understand the engineering process, I think the answer is less clear.  While the square problem is a great engineering problem, a simpler solution is the harp solution.  So it depends how you define the engineering problem.  Is the goal the simplest/best solution or to explore the most interesting engineering problems?  Is the goal to have the students persist more in their solutions?  Is is to be able to reject ideas that don’t work and consider alternatives?

 

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Authentic Engineering Drawings

At the Tufts Lego Engineering Symposium, we were assigned the task of making a drawing of a device that could hover in a vertical wind tunnel powered by a fan.  After time ran out, we were told that the we should pass the drawing and our device to another team to implement the modifications.  While drawing, there was not a strong motivation to make a good drawing.  Of course, if we knew that it would be used, there would have been a strong motivation.

It got me thinking about how many of our teacher requests for documenting the engineering process are not authentic.  Given the materials that we had in front of us and the complexity of the task, a drawing was not really needed.  I thought of the following diagram to show what is and what is not an authentic drawing.

Engineering Drawings
Engineering Drawing Diagram

By internal, I mean drawing to help you or your team understand the problem or solution and not specifically meant to shared outside of the project.  By external, I mean drawings shared outside of the team in a meaningful way, such as drawings for someone else to build from, but NOT something just for the teacher to look at.

I think we mostly ask kids to provide low complexity drawings for us and not for an authentic audience.  How can we move into the other boxes?  Make sure there is enough complexity that a diagram is needed and/or provide an authentic audience of their peers.

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PK Art

I have been following the progression of Aidan’s artwork with interest.  There seem to be distinct phases, presumably related to fine motor abilities, as well as other art/brain specific development.  He seems to have made a big jump this week with this drawing of a cat.

Cat drawing by Aidan
Cat drawing by 5 year old Aidan

Here is another drawing on the same day.  This is a self portrait.  This seems to be typical of PK-K kid’s drawing of people – a head and a stick figure body. Not sure how the lamps got in, that’s new.

 

Self Portrait with Lamps
Self Portrait with Lamps
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SimCity 2000 Tips For Kids

  • Build blocks of 6 by 6 squares in each one.  Make the roads go with the squares.
  • Put your first power plant near a neighbor.
  • Power lines will only go straight across a road and won’t go across a double road.
  • Only build extra things (police, parks, schools, hospitals, stadiums) if your Sims ask for them, especially at the beginning.
  • Always save $5000 for a new power plant if using coal plants.
  • Drop your budget for police, schools, fire, and hospitals to 25% and raise gradually as you get more money.
  • Keep the tax rate between 5 and 8%.  Lower it if people start moving out.
  • Run the game at a faster speed to earn money.
  • Make sure you have power to each block.
  • Pipes only need to run through each block, not each square.
  • Don’t build trains or highways.
  • If you can afford it, build one connection to each neighbor.
  • If you make hydro dams, only put water on the mountain.  Make each mountainside flat.
  • As you build and grow and have your police, fire, etc at 100%, add new police, fire, schools, libraries to new areas.
  • Use bus stations as soon as they are available to reduce traffic and pollution.
  • Use the Clean Air ordinance to reduce pollution.
  • Always put water pumps next to water.  Use a few water towers to help with dry spells.
  • Zoom in when you need better.  Use the turn tools when you need to see better.
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